On Windows using WebSockets

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IMPORTANT

The WebSocket service is no longer provided with the Windows SDK as of version 3.0. This section applies to v1.4 and is provided for reference purposes only.

The CloverConnector WebSockets Service is a Windows service that allows communication with a customer-facing Clover device over WebSockets.

This tutorial will guide you through the process of connecting to your Clover device, initiating a Sale request, and handling the response to your Sale request. It covers the current version of the SDK (1.4). A tutorial for version 1.3 is also available.

Platform-specific Prerequisites

In addition to the prerequisites in Using Clover Connector, this tutorial assumes you have already:

Configure a connection

Configure the WebSocket connection between your Windows device and the Clover device using the following code as an example:

// ws vs wss must match Network Pay Display setting. wss requires Clover root CA
var endpoint = "ws://192.168.0.112:12345/remote_pay";

// Network Pay Display must be installed and configured to allow 
// insecure connections for the above configuration
// Create a WebSocketDeviceConfiguration with appropriate
// remoteApplicationID (see above), POS name and POS serial number
var websocketConfiguration = new WebSocketCloverDeviceConfiguration(
"ws://" + ip + ":12345/remote_pay",                //endpoint                                 
"com.cloverconnector.windows.simple.sample:1.3.1", //remoteApplicationID
false,                                             //enableLogging
 1,                                                //pingSleepSeconds
"Aisle 2",                                         //posName
"ABC123",                                          //serialNumber
null,                                              //pairingAuthToken
new PairingDeviceConfiguration.OnPairingCodeHandler(OnPairingCode), //pairingCodeHandler
new PairingDeviceConfiguration.OnPairingSuccessHandler(OnPairingSuccess));//pairSuccessHandler

...

public static void OnPairingCode(string pairingCode)
{
   // present pairingCode to the user to be entered on the Clover Device
}
public static void OnPairingSuccess(string pairingAuthToken)
{
  // The authToken can be used for the next connection
  // WebSocketDeviceConfiguration (see pairingAuthToken below)

}

Create a Clover Connector

Create a Clover Connector and pass in the configuration from the previous step. The following example is for a network connection. You can also pass in a USB configuration.

var cloverConnector = new CloverConnector(GetNetworkConfiguration());

Add a listener to the Clover Connector

  1. Define an ICloverConnectorListener that will listen for callbacks when transactions finish and other events occur. Include the connection status methods that will be called:
  • OnDeviceDisconnected() – The Clover device is not available.
  • OnDeviceConnected() – The Clover device is connected, but not available to process requests.
  • OnDeviceReady() – The device is connected and available to process requests. Once the device is ready, a MerchantInfo object with information about the device, merchant, and some potential merchant payment configuration data (such as supportsAuths or supportsVaultCards) will automatically be passed in.
public class ExampleCloverConnectionListener : DefaultCloverConnectorListener
    {
        
        public ExampleCloverConnectionListener(ICloverConnector cloverConnector) : base(cloverConnector)
        {
        }

        public override void OnDeviceReady(MerchantInfo merchantInfo)
        {
            base.OnDeviceReady(merchantInfo);
            
            //Connected and available to process requests
        }

        public override void OnDeviceConnected()
        {
            base.OnDeviceConnected();
            
            // Connected, but not available to process requests
                
            }

        public override void OnDeviceDisconnected()
        {
            base.OnDeviceDisconnected();
            Console.WriteLine("Disconnected");
            //Disconnected
        }
}
  1. Add the listener to the Clover Connector.
// Add an instance of an ICloverConnectorListener
var ccl = new ExampleCloverConnectorListener(cloverConnector);
cloverConnector.AddCloverConnectorListener(ccl);

Initialize the connection

Initialize the connection to start communication with the Clover device. Note that you must do this before calling any other methods (other than those that add or remove listeners).

cloverConnector.InitializeConnection();

Display a message on the Clover device

Send a test message to the Clover device.

cloverConnector.ShowMessage("Welcome to Clover Connector!");

Now that you’ve connected to the Clover device and sent a successful test message, you’re ready to start making requests.

Initiate a Sale from your POS software

To make a Sale() request:

  1. Define how to handle the SaleResponse in your ICloverConnectorListener first. The truncated code below provides a generalized overview of the methods you’ll need to use to get a response to your request for a Sale. A detailed interpretation of the SaleResponse appears in the Handling the result of a Sale transaction section.
public class ExampleCloverConnectorListener : DefaultCloverConnectorListener {
      …
      public override void OnSaleResponse(SaleResponse response)
      {
            // check response for success and process accordingly
            // see below for more detail ‘Handling Results of a Sale Transaction’
            … 
      }
      public override void OnConfirmPaymentRequest(ConfirmPaymentRequest request)
      {
            // must accept or reject the payment using the ICloverConnector
            // see below for more detail ‘Handling Results of a Sale Transaction’
            …
      }
      public override void OnVerifySignatureRequest(VerifySignatureRequest verifySigRequest)        
      {
            // must accept or reject the signature using the ICloverConnector
            // see below for more detail ‘Handling Results of a Sale Transaction’
            …
      }
      …
}
  1. Create a SaleRequest and call the Sale() method.
var pendingSale = new SaleRequest();
pendingSale.ExternalId = ExternalIDUtil.GenerateRandomString(32);
pendingSale.Amount = 1000;
cloverConnector.Sale(pendingSale);

📘

NOTE

The code snippets in this tutorial are not feature-rich. For the best way to implement the SDK in production, see the Example Windows POS.

Once you call the Sale() method, Clover will contact the payment gateway and return information about the result of the transaction to your POS.

Handling the result of a Sale transaction

After Clover has finished processing the Sale transaction request, OnSaleResponse() will be called. Transaction responses have a boolean Success property, as well as an enum Result property that provides information on the success flag.

If the transaction is successful, the response will also have the Payment object, which may contain the full or partial amount of the Sale request.

📘

NOTE

A Sale transaction may come back as a tip-adjustable Auth, depending on the payment gateway. The SaleResponse includes a boolean isSale variable that indicates whether the Sale is final, or will be finalized during closeout.

class SaleConnectorListener : ICloverConnectorListener
        {
            public Boolean saleDone { get; set; }
            public Boolean deviceReady { get; set; }
            public SaleConnectorListener(ICloverConnector cloverConnector) : base(cloverConnector)
            {
            }

            public override void OnConfirmPaymentRequest(ConfirmPaymentRequest request)
            {
                Console.WriteLine("Confirm Payment Request");
                List<Challenge> challenges = request.Challenges;
                if (challenges != null && challenges.Count > 0)
                {
                    foreach (Challenge challenge in challenges)
                    {
                        Console.WriteLine("Received a challenge: " + challenge.type);
                    }
                }
                Console.WriteLine("Automatically processing challenges");
                cloverConnector.AcceptPayment(request.Payment);
            }

            public override void OnDeviceReady(MerchantInfo merchantInfo)
            {
                base.OnDeviceReady(merchantInfo);
                try
                {
                    var pendingSale = new SaleRequest();
                    pendingSale.ExternalId = ExternalIDUtil.GenerateRandomString(13);
                    pendingSale.Amount = 1000;
                    pendingSale.AutoAcceptSignature = true;
                    pendingSale.DisableDuplicateChecking = true;
                    cloverConnector.Sale(pendingSale);
                }
                catch(Exception e)
                {
                    Console.WriteLine("Error submitting sale request");
                    Console.WriteLine(e.StackTrace);
                }                }
                deviceReady = true;
            }

            public override void OnSaleResponse(SaleResponse response)
            {
                base.OnSaleResponse(response);
                try
                {
                    if (response.Success)
                    {
                        var payment = response.Payment;
                        if (payment.externalPaymentId.Equals(pendingSale.ExternalId))
                        {
                            Console.WriteLine("Sale request successful");
                            Console.WriteLine(" ID: " + payment.id);
                            Console.WriteLine(" External ID: " + payment.externalPaymentId);
                            Console.WriteLine(" Order ID: " + payment.order.id);
                            Console.WriteLine(" Amount: " + payment.amount);
                            Console.WriteLine(" Tip Amount: " + payment.tipAmount);
                            Console.WriteLine(" Tax Amount: " + payment.taxAmount);
                            Console.WriteLine(" Offline: " + payment.offline);
                            Console.WriteLine(" Authorization Code: " +  
                            payment.cardTransaction.authCode);
                            Console.WriteLine(" Card Type: " + payment.cardTransaction.cardType);
                            Console.WriteLine(" Last 4: " + payment.cardTransaction.last4);
                        }
                        else
                        {
                            Console.Error.WriteLine("Sale Request/Response mismatch - " + 
                            pendingSale.ExternalId + " vs " + payment.externalPaymentId);
                        }
                    }
                    else
                    {
                        Console.Error.WriteLine("Sale Request Failed - " + response.Reason);
                    }
                }
                catch(Exception e)
                {
                    Console.Error.WriteLine("Error handling sale response");
                    Console.Error.WriteLine(e.StackTrace);
                }
                saleDone = true;
                
            }

            public override void OnVerifySignatureRequest(VerifySignatureRequest request)
            {
                base.OnVerifySignatureRequest(request);
                Console.WriteLine("Verify Signature Request - Signature automatically accepted by 
                default");

            }
        }

Sale transaction errors

OnSaleResponse() will also return one of the following codes.

  • SUCCESS – The call succeeded and was successfully queued or processed.
  • FAIL – The call failed due to an incorrect value that was passed in, an invalid card, insufficient funds, or another reason.
  • UNSUPPORTED – The current merchant configuration doesn’t support the capability.
  • CANCEL – The merchant or customer has pressed the Cancel or Back button on the Clover device.
  • ERROR – An error that wasn’t expected or handled appropriately occurred. This code is returned when the SDK encounters one of the following problems:
  • Device Connection Error – The Clover device is not connected.
  • Request Validation Error – The request that was passed in for processing is empty.
  • Request Validation Error – The request ExternalId cannot be null or blank.
  • Request Validation Error – The request amount cannot be zero.
  • Request Validation Error – The request tip amount cannot be less than zero.
  • Merchant Configuration Validation Error – Not offered by the merchant-configured gateway.

For information on Clover’s testing requirements, please see the Testing and validation page.

Additional resources


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